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W-L-T | Winrate | Round W-L-T | Round Winrate |
0-5-0 | 0.00% | 1-15-0 | 6.25% |
Totals
Logs | 3 |
Wins-Losses-Ties | 0-3-0 |
Winrate | 0.00% |
Rounds Won-Lost-Tied | 1-9-0 |
Round winrate | 10.00% |
Kills | 18 |
Deaths | 52 |
Assists | 18 |
Time played | 54:20 |
Damage | 10,897 |
Damage taken | 14,474 |
Heals received | 5,129 |
Airshots | 0 |
Medkit score | 23 |
Healing from medkits | 666 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 5 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 9.9 |
Deaths per 30 minutes | 28.7 |
Assists per 30 minutes | 9.9 |
Damage per minute | 201 |
Damage taken per minute | 266 |
Heals received per minute | 94 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 12.7 |
Healing from medkits per minute | 12.3 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 2.8 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 1 | 7 | 2 | 0.6 | 3.9 | 1.1 |
Soldiers | 1 | 10 | 4 | 0.6 | 5.5 | 2.2 |
Pyros | 3 | 9 | 7 | 1.7 | 5.0 | 3.9 |
Demos | 2 | 14 | 4 | 1.1 | 7.7 | 2.2 |
Heavies | 11 | 14 | 17 | 6.1 | 7.7 | 9.4 |
Engineers | 2 | 9 | 6 | 1.1 | 5.0 | 3.3 |
Medics | 2 | 1 | 3 | 1.1 | 0.6 | 1.7 |
Snipers | 4 | 12 | 6 | 2.2 | 6.6 | 3.3 |
Spies | 5 | 14 | 11 | 2.8 | 7.7 | 6.1 |