type 3 societal being

W-L-T Winrate Round W-L-T Round Winrate
256-252-55 50.36% 1170-1192-97 49.55%

Totals

Logs 506
Wins-Losses-Ties 230-223-53
Winrate 50.69%
Rounds Won-Lost-Tied 998-1001-93
Round winrate 49.93%
Kills 7,888
Deaths 5,132
Assists 3,852
Time played 174:11:54
Damage 2,366,732
Damage taken 1,872,716
Heals received 1,760,445
Airshots 259
Medkit score 8,803
Healing from medkits 267,912
Backstabs 18
Headshots 0
Headshot kills 84
Sentry score 0
Healing 2,916
Capture points captured 3,100
Intelligences captured 0
Übers 1
Drops 0
Advantages lost 0
Deaths after über 0
Deaths before über 0

Averages

Kills per 30 minutes 22.6
Deaths per 30 minutes 14.7
Assists per 30 minutes 11.1
Damage per minute 226
Damage taken per minute 179
Heals received per minute 168
Airshots per 30 minutes 0.7
Medkit score per 30 minutes 25.3
Healing from medkits per minute 25.6
Backstabs per 30 minutes 0.1
Headshots per 30 minutes 0.0
Headshot kills per 30 minutes 0.2
Sentry score per 30 minutes 0.0
Capture points captured per 30 minutes 8.9
Intelligences captured per 30 minutes 0.0
Healing per minute 0
Übers per 30 minutes 0.0
Drops per 30 minutes 0.0
Advantages lost per 30 minutes 0.0
Deaths after über per 30 minutes 0.0
Deaths before über per 30 minutes 0.0

Per Class

Classes K D A K/30 D/30 A/30
Scouts 2,657 2,548 4,015 7.6 7.3 11.5
Soldiers 4,414 2,130 6,461 12.7 6.1 18.5
Pyros 69 33 106 0.2 0.1 0.3
Demos 1,164 1,083 1,792 3.3 3.1 5.1
Heavies 50 76 96 0.1 0.2 0.3
Engineers 44 38 60 0.1 0.1 0.2
Medics 654 50 939 1.9 0.1 2.7
Snipers 151 141 233 0.4 0.4 0.7
Spies 53 14 89 0.2 0.0 0.3