
type 3 societal being
W-L-T | Winrate | Round W-L-T | Round Winrate |
256-252-55 | 50.36% | 1170-1192-97 | 49.55% |
Totals
Logs | 506 |
Wins-Losses-Ties | 230-223-53 |
Winrate | 50.69% |
Rounds Won-Lost-Tied | 998-1001-93 |
Round winrate | 49.93% |
Kills | 7,888 |
Deaths | 5,132 |
Assists | 3,852 |
Time played | 174:11:54 |
Damage | 2,366,732 |
Damage taken | 1,872,716 |
Heals received | 1,760,445 |
Airshots | 259 |
Medkit score | 8,803 |
Healing from medkits | 267,912 |
Backstabs | 18 |
Headshots | 0 |
Headshot kills | 84 |
Sentry score | 0 |
Healing | 2,916 |
Capture points captured | 3,100 |
Intelligences captured | 0 |
Übers | 1 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 22.6 |
Deaths per 30 minutes | 14.7 |
Assists per 30 minutes | 11.1 |
Damage per minute | 226 |
Damage taken per minute | 179 |
Heals received per minute | 168 |
Airshots per 30 minutes | 0.7 |
Medkit score per 30 minutes | 25.3 |
Healing from medkits per minute | 25.6 |
Backstabs per 30 minutes | 0.1 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.2 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 8.9 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 2,657 | 2,548 | 4,015 | 7.6 | 7.3 | 11.5 |
Soldiers | 4,414 | 2,130 | 6,461 | 12.7 | 6.1 | 18.5 |
Pyros | 69 | 33 | 106 | 0.2 | 0.1 | 0.3 |
Demos | 1,164 | 1,083 | 1,792 | 3.3 | 3.1 | 5.1 |
Heavies | 50 | 76 | 96 | 0.1 | 0.2 | 0.3 |
Engineers | 44 | 38 | 60 | 0.1 | 0.1 | 0.2 |
Medics | 654 | 50 | 939 | 1.9 | 0.1 | 2.7 |
Snipers | 151 | 141 | 233 | 0.4 | 0.4 | 0.7 |
Spies | 53 | 14 | 89 | 0.2 | 0.0 | 0.3 |