cyber
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 38-64-4 | 37.74% | 199-259-16 | 43.67% |
Totals
| Logs | 69 |
| Wins-Losses-Ties | 25-41-3 |
| Winrate | 38.41% |
| Rounds Won-Lost-Tied | 138-173-15 |
| Round winrate | 44.63% |
| Kills | 1,130 |
| Deaths | 1,361 |
| Assists | 367 |
| Time played | 27:23:15 |
| Damage | 440,091 |
| Damage taken | 430,836 |
| Heals received | 182,851 |
| Airshots | 164 |
| Medkit score | 3,055 |
| Healing from medkits | 103,597 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 27 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 197 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 20.6 |
| Deaths per 30 minutes | 24.8 |
| Assists per 30 minutes | 6.7 |
| Damage per minute | 268 |
| Damage taken per minute | 262 |
| Heals received per minute | 111 |
| Airshots per 30 minutes | 3.0 |
| Medkit score per 30 minutes | 55.8 |
| Healing from medkits per minute | 63.0 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.5 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 3.6 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 385 | 538 | 544 | 7.0 | 9.8 | 9.9 |
| Soldiers | 548 | 674 | 706 | 10.0 | 12.3 | 12.9 |
| Pyros | 52 | 66 | 72 | 0.9 | 1.2 | 1.3 |
| Demos | 223 | 430 | 299 | 4.1 | 7.9 | 5.5 |
| Heavies | 35 | 108 | 61 | 0.6 | 2.0 | 1.1 |
| Engineers | 22 | 33 | 37 | 0.4 | 0.6 | 0.7 |
| Medics | 254 | 29 | 316 | 4.6 | 0.5 | 5.8 |
| Snipers | 137 | 101 | 151 | 2.5 | 1.8 | 2.8 |
| Spies | 96 | 62 | 120 | 1.8 | 1.1 | 2.2 |