(ADJ (',' ADJ)*)?
W-L-T | Winrate | Round W-L-T | Round Winrate |
5-10-1 | 34.38% | 22-43-0 | 33.85% |
Totals
Logs | 13 |
Wins-Losses-Ties | 3-9-1 |
Winrate | 26.92% |
Rounds Won-Lost-Tied | 16-37-0 |
Round winrate | 30.19% |
Kills | 184 |
Deaths | 243 |
Assists | 85 |
Time played | 3:53:02 |
Damage | 58,084 |
Damage taken | 68,242 |
Heals received | 27,500 |
Airshots | 52 |
Medkit score | 237 |
Healing from medkits | 7,277 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 37,138 |
Capture points captured | 30 |
Intelligences captured | 38 |
Übers | 14 |
Drops | 2 |
Advantages lost | 0 |
Deaths after über | 3 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 23.7 |
Deaths per 30 minutes | 31.3 |
Assists per 30 minutes | 10.9 |
Damage per minute | 249 |
Damage taken per minute | 293 |
Heals received per minute | 118 |
Airshots per 30 minutes | 6.7 |
Medkit score per 30 minutes | 30.5 |
Healing from medkits per minute | 31.2 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 3.9 |
Intelligences captured per 30 minutes | 4.9 |
Healing per minute | 159 |
Übers per 30 minutes | 1.8 |
Drops per 30 minutes | 0.3 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.4 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 31 | 55 | 46 | 4.0 | 7.1 | 5.9 |
Soldiers | 139 | 148 | 181 | 17.9 | 19.1 | 23.3 |
Pyros | 6 | 4 | 18 | 0.8 | 0.5 | 2.3 |
Demos | 12 | 31 | 26 | 1.5 | 4.0 | 3.3 |
Heavies | 2 | 8 | 10 | 0.3 | 1.0 | 1.3 |
Engineers | 4 | 4 | 14 | 0.5 | 0.5 | 1.8 |
Medics | 12 | 4 | 20 | 1.5 | 0.5 | 2.6 |
Snipers | 10 | 6 | 18 | 1.3 | 0.8 | 2.3 |
Spies | 2 | 10 | 8 | 0.3 | 1.3 | 1.0 |