jmvh
W-L-T | Winrate | Round W-L-T | Round Winrate |
0-2-0 | 0.00% | 0-6-0 | 0.00% |
Totals
Logs | 2 |
Wins-Losses-Ties | 0-2-0 |
Winrate | 0.00% |
Rounds Won-Lost-Tied | 0-6-0 |
Round winrate | 0.00% |
Kills | 22 |
Deaths | 34 |
Assists | 5 |
Time played | 31:55 |
Damage | 11,258 |
Damage taken | 12,647 |
Heals received | 6,951 |
Airshots | 0 |
Medkit score | 44 |
Healing from medkits | 1,419 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 3 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 20.7 |
Deaths per 30 minutes | 32.0 |
Assists per 30 minutes | 4.7 |
Damage per minute | 353 |
Damage taken per minute | 396 |
Heals received per minute | 218 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 41.4 |
Healing from medkits per minute | 44.5 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 2.8 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 3 | 6 | 4 | 2.8 | 5.6 | 3.8 |
Soldiers | 4 | 5 | 4 | 3.8 | 4.7 | 3.8 |
Pyros | 3 | 1 | 3 | 2.8 | 0.9 | 2.8 |
Demos | 1 | 6 | 2 | 0.9 | 5.6 | 1.9 |
Heavies | 2 | 7 | 4 | 1.9 | 6.6 | 3.8 |
Engineers | 3 | 2 | 3 | 2.8 | 1.9 | 2.8 |
Medics | 2 | 0 | 2 | 1.9 | 0.0 | 1.9 |
Snipers | 3 | 3 | 4 | 2.8 | 2.8 | 3.8 |
Spies | 1 | 4 | 1 | 0.9 | 3.8 | 0.9 |