Shoji
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 1-7-2 | 20.00% | 16-29-1 | 35.87% |
Totals
| Logs | 8 |
| Wins-Losses-Ties | 1-6-1 |
| Winrate | 18.75% |
| Rounds Won-Lost-Tied | 9-21-1 |
| Round winrate | 30.65% |
| Kills | 63 |
| Deaths | 166 |
| Assists | 39 |
| Time played | 2:46:50 |
| Damage | 22,845 |
| Damage taken | 36,572 |
| Heals received | 12,437 |
| Airshots | 0 |
| Medkit score | 103 |
| Healing from medkits | 2,465 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 39 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 11.3 |
| Deaths per 30 minutes | 29.9 |
| Assists per 30 minutes | 7.0 |
| Damage per minute | 137 |
| Damage taken per minute | 219 |
| Heals received per minute | 75 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 18.5 |
| Healing from medkits per minute | 14.8 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 7.0 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 18 | 72 | 39 | 3.2 | 12.9 | 7.0 |
| Soldiers | 35 | 81 | 53 | 6.3 | 14.6 | 9.5 |
| Pyros | 4 | 8 | 6 | 0.7 | 1.4 | 1.1 |
| Demos | 16 | 34 | 19 | 2.9 | 6.1 | 3.4 |
| Heavies | 1 | 7 | 5 | 0.2 | 1.3 | 0.9 |
| Engineers | 1 | 7 | 3 | 0.2 | 1.3 | 0.5 |
| Medics | 11 | 1 | 13 | 2.0 | 0.2 | 2.3 |
| Snipers | 2 | 14 | 5 | 0.4 | 2.5 | 0.9 |
| Spies | 4 | 1 | 4 | 0.7 | 0.2 | 0.7 |