michael
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 29-19-6 | 59.26% | 143-119-0 | 54.58% |
Totals
| Logs | 50 |
| Wins-Losses-Ties | 27-19-4 |
| Winrate | 58.00% |
| Rounds Won-Lost-Tied | 135-114-0 |
| Round winrate | 54.22% |
| Kills | 460 |
| Deaths | 483 |
| Assists | 152 |
| Time played | 9:13:31 |
| Damage | 184,121 |
| Damage taken | 194,707 |
| Heals received | 87,338 |
| Airshots | 4 |
| Medkit score | 292 |
| Healing from medkits | 11,274 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 20 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 57 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 24.9 |
| Deaths per 30 minutes | 26.2 |
| Assists per 30 minutes | 8.2 |
| Damage per minute | 333 |
| Damage taken per minute | 352 |
| Heals received per minute | 158 |
| Airshots per 30 minutes | 0.2 |
| Medkit score per 30 minutes | 15.8 |
| Healing from medkits per minute | 20.4 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 1.1 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 3.1 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 76 | 49 | 113 | 4.1 | 2.7 | 6.1 |
| Soldiers | 156 | 130 | 191 | 8.5 | 7.0 | 10.4 |
| Pyros | 140 | 110 | 153 | 7.6 | 6.0 | 8.3 |
| Demos | 72 | 97 | 96 | 3.9 | 5.3 | 5.2 |
| Heavies | 13 | 43 | 31 | 0.7 | 2.3 | 1.7 |
| Engineers | 16 | 18 | 26 | 0.9 | 1.0 | 1.4 |
| Medics | 31 | 8 | 49 | 1.7 | 0.4 | 2.7 |
| Snipers | 27 | 54 | 34 | 1.5 | 2.9 | 1.8 |
| Spies | 32 | 38 | 43 | 1.7 | 2.1 | 2.3 |