waltz
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 96-77-12 | 55.14% | 285-267-3 | 51.62% |
Totals
| Logs | 108 |
| Wins-Losses-Ties | 54-46-8 |
| Winrate | 53.70% |
| Rounds Won-Lost-Tied | 160-158-3 |
| Round winrate | 50.31% |
| Kills | 2,087 |
| Deaths | 2,202 |
| Assists | 702 |
| Time played | 37:38:37 |
| Damage | 602,560 |
| Damage taken | 564,639 |
| Heals received | 148,248 |
| Airshots | 10 |
| Medkit score | 2,231 |
| Healing from medkits | 53,894 |
| Backstabs | 28 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 328 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 27.7 |
| Deaths per 30 minutes | 29.2 |
| Assists per 30 minutes | 9.3 |
| Damage per minute | 267 |
| Damage taken per minute | 250 |
| Heals received per minute | 66 |
| Airshots per 30 minutes | 0.1 |
| Medkit score per 30 minutes | 29.6 |
| Healing from medkits per minute | 23.9 |
| Backstabs per 30 minutes | 0.4 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 4.4 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 685 | 807 | 895 | 9.1 | 10.7 | 11.9 |
| Soldiers | 609 | 733 | 828 | 8.1 | 9.7 | 11.0 |
| Pyros | 372 | 399 | 511 | 4.9 | 5.3 | 6.8 |
| Demos | 376 | 538 | 525 | 5.0 | 7.1 | 7.0 |
| Heavies | 185 | 358 | 337 | 2.5 | 4.8 | 4.5 |
| Engineers | 306 | 291 | 373 | 4.1 | 3.9 | 5.0 |
| Medics | 271 | 29 | 353 | 3.6 | 0.4 | 4.7 |
| Snipers | 389 | 398 | 472 | 5.2 | 5.3 | 6.3 |
| Spies | 376 | 188 | 461 | 5.0 | 2.5 | 6.1 |