dystopia.
W-L-T | Winrate | Round W-L-T | Round Winrate |
172-236-8 | 42.31% | 461-606-12 | 43.28% |
Totals
Logs | 321 |
Wins-Losses-Ties | 133-181-7 |
Winrate | 42.52% |
Rounds Won-Lost-Tied | 353-478-10 |
Round winrate | 42.57% |
Kills | 4,001 |
Deaths | 4,121 |
Assists | 2,297 |
Time played | 110:08:25 |
Damage | 1,359,792 |
Damage taken | 1,463,218 |
Heals received | 613,505 |
Airshots | 52 |
Medkit score | 4,979 |
Healing from medkits | 134,269 |
Backstabs | 726 |
Headshots | 0 |
Headshot kills | 79 |
Sentry score | 0 |
Healing | 648,748 |
Capture points captured | 712 |
Intelligences captured | 0 |
Übers | 336 |
Drops | 38 |
Advantages lost | 31 |
Deaths after über | 80 |
Deaths before über | 14 |
Averages
Kills per 30 minutes | 18.2 |
Deaths per 30 minutes | 18.7 |
Assists per 30 minutes | 10.4 |
Damage per minute | 206 |
Damage taken per minute | 221 |
Heals received per minute | 93 |
Airshots per 30 minutes | 0.2 |
Medkit score per 30 minutes | 22.6 |
Healing from medkits per minute | 20.3 |
Backstabs per 30 minutes | 3.3 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.4 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 3.2 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 98 |
Übers per 30 minutes | 1.5 |
Drops per 30 minutes | 0.2 |
Advantages lost per 30 minutes | 0.1 |
Deaths after über per 30 minutes | 0.4 |
Deaths before über per 30 minutes | 0.1 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 692 | 804 | 1,094 | 3.1 | 3.6 | 5.0 |
Soldiers | 723 | 769 | 1,188 | 3.3 | 3.5 | 5.4 |
Pyros | 430 | 523 | 802 | 2.0 | 2.4 | 3.6 |
Demos | 547 | 746 | 890 | 2.5 | 3.4 | 4.0 |
Heavies | 572 | 772 | 1,033 | 2.6 | 3.5 | 4.7 |
Engineers | 384 | 391 | 592 | 1.7 | 1.8 | 2.7 |
Medics | 507 | 37 | 711 | 2.3 | 0.2 | 3.2 |
Snipers | 488 | 680 | 635 | 2.2 | 3.1 | 2.9 |
Spies | 861 | 488 | 1,256 | 3.9 | 2.2 | 5.7 |