Juke
W-L-T | Winrate | Round W-L-T | Round Winrate |
3-9-0 | 25.00% | 16-19-2 | 45.95% |
Totals
Logs | 8 |
Wins-Losses-Ties | 2-6-0 |
Winrate | 25.00% |
Rounds Won-Lost-Tied | 11-15-2 |
Round winrate | 42.86% |
Kills | 295 |
Deaths | 268 |
Assists | 80 |
Time played | 2:39:43 |
Damage | 67,900 |
Damage taken | 67,447 |
Heals received | 17,038 |
Airshots | 24 |
Medkit score | 230 |
Healing from medkits | 7,007 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 9 |
Intelligences captured | 17 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 55.4 |
Deaths per 30 minutes | 50.3 |
Assists per 30 minutes | 15.0 |
Damage per minute | 425 |
Damage taken per minute | 422 |
Heals received per minute | 107 |
Airshots per 30 minutes | 4.5 |
Medkit score per 30 minutes | 43.2 |
Healing from medkits per minute | 43.9 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 1.7 |
Intelligences captured per 30 minutes | 3.2 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 48 | 43 | 58 | 9.0 | 8.1 | 10.9 |
Soldiers | 285 | 267 | 368 | 53.5 | 50.2 | 69.1 |
Pyros | 4 | 6 | 4 | 0.8 | 1.1 | 0.8 |
Demos | 23 | 34 | 33 | 4.3 | 6.4 | 6.2 |
Heavies | 0 | 2 | 2 | 0.0 | 0.4 | 0.4 |
Engineers | 6 | 2 | 6 | 1.1 | 0.4 | 1.1 |
Medics | 34 | 6 | 47 | 6.4 | 1.1 | 8.8 |
Snipers | 6 | 14 | 6 | 1.1 | 2.6 | 1.1 |
Spies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |