ecclesiastical holdings
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 57-71-9 | 44.89% | 308-356-32 | 46.55% |
Totals
| Logs | 91 |
| Wins-Losses-Ties | 39-46-6 |
| Winrate | 46.15% |
| Rounds Won-Lost-Tied | 206-238-23 |
| Round winrate | 46.57% |
| Kills | 1,580 |
| Deaths | 1,580 |
| Assists | 714 |
| Time played | 35:32:58 |
| Damage | 490,088 |
| Damage taken | 526,360 |
| Heals received | 233,429 |
| Airshots | 128 |
| Medkit score | 2,634 |
| Healing from medkits | 96,337 |
| Backstabs | 3 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 262,729 |
| Capture points captured | 211 |
| Intelligences captured | 46 |
| Übers | 137 |
| Drops | 6 |
| Advantages lost | 5 |
| Deaths after über | 32 |
| Deaths before über | 3 |
Averages
| Kills per 30 minutes | 22.2 |
| Deaths per 30 minutes | 22.2 |
| Assists per 30 minutes | 10.0 |
| Damage per minute | 230 |
| Damage taken per minute | 247 |
| Heals received per minute | 109 |
| Airshots per 30 minutes | 1.8 |
| Medkit score per 30 minutes | 37.0 |
| Healing from medkits per minute | 45.2 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 3.0 |
| Intelligences captured per 30 minutes | 0.6 |
| Healing per minute | 123 |
| Übers per 30 minutes | 1.9 |
| Drops per 30 minutes | 0.1 |
| Advantages lost per 30 minutes | 0.1 |
| Deaths after über per 30 minutes | 0.5 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 540 | 635 | 835 | 7.6 | 8.9 | 11.7 |
| Soldiers | 871 | 892 | 1,242 | 12.3 | 12.5 | 17.5 |
| Pyros | 72 | 70 | 113 | 1.0 | 1.0 | 1.6 |
| Demos | 328 | 368 | 482 | 4.6 | 5.2 | 6.8 |
| Heavies | 41 | 99 | 70 | 0.6 | 1.4 | 1.0 |
| Engineers | 53 | 37 | 76 | 0.7 | 0.5 | 1.1 |
| Medics | 249 | 41 | 330 | 3.5 | 0.6 | 4.6 |
| Snipers | 112 | 137 | 139 | 1.6 | 1.9 | 2.0 |
| Spies | 91 | 66 | 145 | 1.3 | 0.9 | 2.0 |