bird
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 57-150-18 | 29.33% | 313-548-17 | 36.62% |
Totals
| Logs | 222 |
| Wins-Losses-Ties | 56-148-18 |
| Winrate | 29.28% |
| Rounds Won-Lost-Tied | 308-537-17 |
| Round winrate | 36.72% |
| Kills | 3,293 |
| Deaths | 3,995 |
| Assists | 1,967 |
| Time played | 84:57:02 |
| Damage | 1,271,769 |
| Damage taken | 1,380,498 |
| Heals received | 982,348 |
| Airshots | 363 |
| Medkit score | 1,991 |
| Healing from medkits | 55,515 |
| Backstabs | 1 |
| Headshots | 0 |
| Headshot kills | 111 |
| Sentry score | 0 |
| Healing | 831,395 |
| Capture points captured | 1,458 |
| Intelligences captured | 0 |
| Übers | 298 |
| Drops | 21 |
| Advantages lost | 13 |
| Deaths after über | 61 |
| Deaths before über | 11 |
Averages
| Kills per 30 minutes | 19.4 |
| Deaths per 30 minutes | 23.5 |
| Assists per 30 minutes | 11.6 |
| Damage per minute | 250 |
| Damage taken per minute | 271 |
| Heals received per minute | 193 |
| Airshots per 30 minutes | 2.1 |
| Medkit score per 30 minutes | 11.7 |
| Healing from medkits per minute | 10.9 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.7 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 8.6 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 163 |
| Übers per 30 minutes | 1.8 |
| Drops per 30 minutes | 0.1 |
| Advantages lost per 30 minutes | 0.1 |
| Deaths after über per 30 minutes | 0.4 |
| Deaths before über per 30 minutes | 0.1 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 700 | 859 | 1,158 | 4.1 | 5.1 | 6.8 |
| Soldiers | 1,601 | 2,323 | 2,538 | 9.4 | 13.7 | 14.9 |
| Pyros | 16 | 8 | 21 | 0.1 | 0.0 | 0.1 |
| Demos | 334 | 418 | 497 | 2.0 | 2.5 | 2.9 |
| Heavies | 16 | 13 | 25 | 0.1 | 0.1 | 0.1 |
| Engineers | 15 | 8 | 21 | 0.1 | 0.0 | 0.1 |
| Medics | 567 | 214 | 941 | 3.3 | 1.3 | 5.5 |
| Snipers | 63 | 67 | 84 | 0.4 | 0.4 | 0.5 |
| Spies | 11 | 31 | 21 | 0.1 | 0.2 | 0.1 |