Karl Marx
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 21-34-2 | 38.60% | 91-121-3 | 43.02% |
Totals
| Logs | 34 |
| Wins-Losses-Ties | 13-20-1 |
| Winrate | 39.71% |
| Rounds Won-Lost-Tied | 54-75-3 |
| Round winrate | 42.05% |
| Kills | 281 |
| Deaths | 513 |
| Assists | 164 |
| Time played | 11:20:56 |
| Damage | 112,386 |
| Damage taken | 137,834 |
| Heals received | 42,654 |
| Airshots | 2 |
| Medkit score | 675 |
| Healing from medkits | 17,729 |
| Backstabs | 2 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 45,877 |
| Capture points captured | 152 |
| Intelligences captured | 0 |
| Übers | 20 |
| Drops | 0 |
| Advantages lost | 5 |
| Deaths after über | 4 |
| Deaths before über | 1 |
Averages
| Kills per 30 minutes | 12.4 |
| Deaths per 30 minutes | 22.6 |
| Assists per 30 minutes | 7.2 |
| Damage per minute | 165 |
| Damage taken per minute | 202 |
| Heals received per minute | 63 |
| Airshots per 30 minutes | 0.1 |
| Medkit score per 30 minutes | 29.7 |
| Healing from medkits per minute | 26.0 |
| Backstabs per 30 minutes | 0.1 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 6.7 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 67 |
| Übers per 30 minutes | 0.9 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.2 |
| Deaths after über per 30 minutes | 0.2 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 118 | 258 | 195 | 5.2 | 11.4 | 8.6 |
| Soldiers | 117 | 216 | 186 | 5.2 | 9.5 | 8.2 |
| Pyros | 17 | 34 | 42 | 0.7 | 1.5 | 1.9 |
| Demos | 89 | 138 | 112 | 3.9 | 6.1 | 4.9 |
| Heavies | 19 | 39 | 41 | 0.8 | 1.7 | 1.8 |
| Engineers | 6 | 40 | 14 | 0.3 | 1.8 | 0.6 |
| Medics | 53 | 16 | 78 | 2.3 | 0.7 | 3.4 |
| Snipers | 33 | 84 | 47 | 1.5 | 3.7 | 2.1 |
| Spies | 45 | 31 | 64 | 2.0 | 1.4 | 2.8 |