bucephalus bouncing ball
W-L-T | Winrate | Round W-L-T | Round Winrate |
6-9-0 | 40.00% | 22-37-5 | 38.28% |
Totals
Logs | 15 |
Wins-Losses-Ties | 6-9-0 |
Winrate | 40.00% |
Rounds Won-Lost-Tied | 22-37-5 |
Round winrate | 38.28% |
Kills | 159 |
Deaths | 291 |
Assists | 131 |
Time played | 6:00:30 |
Damage | 56,988 |
Damage taken | 108,521 |
Heals received | 48,163 |
Airshots | 0 |
Medkit score | 178 |
Healing from medkits | 4,243 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 65,941 |
Capture points captured | 69 |
Intelligences captured | 0 |
Übers | 24 |
Drops | 3 |
Advantages lost | 4 |
Deaths after über | 8 |
Deaths before über | 2 |
Averages
Kills per 30 minutes | 13.2 |
Deaths per 30 minutes | 24.2 |
Assists per 30 minutes | 10.9 |
Damage per minute | 158 |
Damage taken per minute | 301 |
Heals received per minute | 134 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 14.8 |
Healing from medkits per minute | 11.8 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 5.7 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 183 |
Übers per 30 minutes | 2.0 |
Drops per 30 minutes | 0.2 |
Advantages lost per 30 minutes | 0.3 |
Deaths after über per 30 minutes | 0.7 |
Deaths before über per 30 minutes | 0.2 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 39 | 67 | 65 | 3.2 | 5.6 | 5.4 |
Soldiers | 43 | 79 | 85 | 3.6 | 6.6 | 7.1 |
Pyros | 6 | 11 | 13 | 0.5 | 0.9 | 1.1 |
Demos | 18 | 56 | 40 | 1.5 | 4.7 | 3.3 |
Heavies | 13 | 12 | 22 | 1.1 | 1.0 | 1.8 |
Engineers | 8 | 8 | 13 | 0.7 | 0.7 | 1.1 |
Medics | 9 | 7 | 21 | 0.7 | 0.6 | 1.7 |
Snipers | 3 | 21 | 6 | 0.2 | 1.7 | 0.5 |
Spies | 20 | 30 | 25 | 1.7 | 2.5 | 2.1 |