dagger
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 75-135-19 | 36.90% | 472-695-39 | 40.75% |
Totals
| Logs | 229 |
| Wins-Losses-Ties | 75-135-19 |
| Winrate | 36.90% |
| Rounds Won-Lost-Tied | 472-695-39 |
| Round winrate | 40.75% |
| Kills | 3,042 |
| Deaths | 3,623 |
| Assists | 1,975 |
| Time played | 87:41:46 |
| Damage | 1,017,250 |
| Damage taken | 1,137,961 |
| Heals received | 626,759 |
| Airshots | 42 |
| Medkit score | 5,238 |
| Healing from medkits | 161,796 |
| Backstabs | 1 |
| Headshots | 0 |
| Headshot kills | 5 |
| Sentry score | 0 |
| Healing | 1,094,466 |
| Capture points captured | 943 |
| Intelligences captured | 0 |
| Übers | 425 |
| Drops | 40 |
| Advantages lost | 36 |
| Deaths after über | 100 |
| Deaths before über | 11 |
Averages
| Kills per 30 minutes | 17.3 |
| Deaths per 30 minutes | 20.7 |
| Assists per 30 minutes | 11.3 |
| Damage per minute | 193 |
| Damage taken per minute | 216 |
| Heals received per minute | 119 |
| Airshots per 30 minutes | 0.2 |
| Medkit score per 30 minutes | 29.9 |
| Healing from medkits per minute | 30.7 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 5.4 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 208 |
| Übers per 30 minutes | 2.4 |
| Drops per 30 minutes | 0.2 |
| Advantages lost per 30 minutes | 0.2 |
| Deaths after über per 30 minutes | 0.6 |
| Deaths before über per 30 minutes | 0.1 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 952 | 1,418 | 1,575 | 5.4 | 8.1 | 9.0 |
| Soldiers | 1,202 | 1,289 | 1,994 | 6.9 | 7.3 | 11.4 |
| Pyros | 19 | 10 | 39 | 0.1 | 0.1 | 0.2 |
| Demos | 474 | 662 | 766 | 2.7 | 3.8 | 4.4 |
| Heavies | 20 | 33 | 39 | 0.1 | 0.2 | 0.2 |
| Engineers | 15 | 13 | 21 | 0.1 | 0.1 | 0.1 |
| Medics | 300 | 38 | 477 | 1.7 | 0.2 | 2.7 |
| Snipers | 43 | 108 | 75 | 0.2 | 0.6 | 0.4 |
| Spies | 17 | 27 | 31 | 0.1 | 0.2 | 0.2 |