DEEP
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 2-2-0 | 50.00% | 6-4-0 | 60.00% |
Totals
| Logs | 2 |
| Wins-Losses-Ties | 1-1-0 |
| Winrate | 50.00% |
| Rounds Won-Lost-Tied | 3-2-0 |
| Round winrate | 60.00% |
| Kills | 40 |
| Deaths | 36 |
| Assists | 8 |
| Time played | 37:41 |
| Damage | 15,653 |
| Damage taken | 10,916 |
| Heals received | 5,052 |
| Airshots | 6 |
| Medkit score | 73 |
| Healing from medkits | 2,533 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 2 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 31.8 |
| Deaths per 30 minutes | 28.7 |
| Assists per 30 minutes | 6.4 |
| Damage per minute | 415 |
| Damage taken per minute | 290 |
| Heals received per minute | 134 |
| Airshots per 30 minutes | 4.8 |
| Medkit score per 30 minutes | 58.1 |
| Healing from medkits per minute | 67.2 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 1.6 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 10 | 2 | 14 | 8.0 | 1.6 | 11.1 |
| Soldiers | 14 | 16 | 20 | 11.1 | 12.7 | 15.9 |
| Pyros | 4 | 10 | 4 | 3.2 | 8.0 | 3.2 |
| Demos | 12 | 12 | 14 | 9.6 | 9.6 | 11.1 |
| Heavies | 8 | 10 | 10 | 6.4 | 8.0 | 8.0 |
| Engineers | 2 | 8 | 2 | 1.6 | 6.4 | 1.6 |
| Medics | 18 | 0 | 18 | 14.3 | 0.0 | 14.3 |
| Snipers | 2 | 8 | 4 | 1.6 | 6.4 | 3.2 |
| Spies | 10 | 4 | 10 | 8.0 | 3.2 | 8.0 |