Philip
W-L-T | Winrate | Round W-L-T | Round Winrate |
4083-3370-741 | 54.35% | 22816-19089-2314 | 54.21% |
Totals
Logs | 6598 |
Wins-Losses-Ties | 3185-2770-643 |
Winrate | 53.14% |
Rounds Won-Lost-Tied | 17751-15410-1994 |
Round winrate | 53.33% |
Kills | 128,851 |
Deaths | 115,222 |
Assists | 58,973 |
Time played | 2699:40:11 |
Damage | 47,372,873 |
Damage taken | 42,537,556 |
Heals received | 34,409,521 |
Airshots | 12,766 |
Medkit score | 187,762 |
Healing from medkits | 6,161,086 |
Backstabs | 117 |
Headshots | 0 |
Headshot kills | 1,045 |
Sentry score | 0 |
Healing | 8,506,878 |
Capture points captured | 34,585 |
Intelligences captured | 1,451 |
Übers | 3,863 |
Drops | 223 |
Advantages lost | 292 |
Deaths after über | 801 |
Deaths before über | 107 |
Averages
Kills per 30 minutes | 23.9 |
Deaths per 30 minutes | 21.3 |
Assists per 30 minutes | 10.9 |
Damage per minute | 292 |
Damage taken per minute | 263 |
Heals received per minute | 212 |
Airshots per 30 minutes | 2.4 |
Medkit score per 30 minutes | 34.8 |
Healing from medkits per minute | 38.0 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.2 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 6.4 |
Intelligences captured per 30 minutes | 0.3 |
Healing per minute | 53 |
Übers per 30 minutes | 0.7 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.1 |
Deaths after über per 30 minutes | 0.1 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 43,281 | 45,924 | 63,165 | 8.0 | 8.5 | 11.7 |
Soldiers | 78,893 | 67,936 | 112,453 | 14.6 | 12.6 | 20.8 |
Pyros | 1,166 | 751 | 1,758 | 0.2 | 0.1 | 0.3 |
Demos | 21,258 | 20,161 | 32,894 | 3.9 | 3.7 | 6.1 |
Heavies | 1,418 | 1,399 | 2,309 | 0.3 | 0.3 | 0.4 |
Engineers | 723 | 639 | 960 | 0.1 | 0.1 | 0.2 |
Medics | 14,838 | 1,562 | 21,567 | 2.7 | 0.3 | 4.0 |
Snipers | 2,581 | 2,862 | 3,409 | 0.5 | 0.5 | 0.6 |
Spies | 760 | 718 | 1,066 | 0.1 | 0.1 | 0.2 |