Asocial
W-L-T | Winrate | Round W-L-T | Round Winrate |
40-14-7 | 71.31% | 99-62-1 | 61.42% |
Totals
Logs | 57 |
Wins-Losses-Ties | 38-14-5 |
Winrate | 71.05% |
Rounds Won-Lost-Tied | 79-50-1 |
Round winrate | 61.15% |
Kills | 1,561 |
Deaths | 640 |
Assists | 601 |
Time played | 17:46:11 |
Damage | 450,577 |
Damage taken | 506,899 |
Heals received | 254,263 |
Airshots | 0 |
Medkit score | 414 |
Healing from medkits | 20,589 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 92 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 43.9 |
Deaths per 30 minutes | 18.0 |
Assists per 30 minutes | 16.9 |
Damage per minute | 423 |
Damage taken per minute | 475 |
Heals received per minute | 238 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 11.6 |
Healing from medkits per minute | 19.3 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 2.6 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 238 | 84 | 330 | 6.7 | 2.4 | 9.3 |
Soldiers | 320 | 62 | 409 | 9.0 | 1.7 | 11.5 |
Pyros | 288 | 73 | 390 | 8.1 | 2.1 | 11.0 |
Demos | 284 | 112 | 396 | 8.0 | 3.2 | 11.1 |
Heavies | 300 | 98 | 402 | 8.4 | 2.8 | 11.3 |
Engineers | 127 | 61 | 197 | 3.6 | 1.7 | 5.5 |
Medics | 80 | 1 | 117 | 2.3 | 0.0 | 3.3 |
Snipers | 82 | 166 | 129 | 2.3 | 4.7 | 3.6 |
Spies | 242 | 162 | 315 | 6.8 | 4.6 | 8.9 |