LMMJVSD
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 25-21-6 | 53.85% | 114-100-12 | 53.10% |
Totals
| Logs | 36 |
| Wins-Losses-Ties | 16-16-4 |
| Winrate | 50.00% |
| Rounds Won-Lost-Tied | 78-76-9 |
| Round winrate | 50.61% |
| Kills | 294 |
| Deaths | 535 |
| Assists | 341 |
| Time played | 13:41:47 |
| Damage | 112,715 |
| Damage taken | 164,214 |
| Heals received | 42,569 |
| Airshots | 31 |
| Medkit score | 717 |
| Healing from medkits | 23,735 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 318,982 |
| Capture points captured | 113 |
| Intelligences captured | 6 |
| Übers | 162 |
| Drops | 13 |
| Advantages lost | 14 |
| Deaths after über | 34 |
| Deaths before über | 3 |
Averages
| Kills per 30 minutes | 10.7 |
| Deaths per 30 minutes | 19.5 |
| Assists per 30 minutes | 12.4 |
| Damage per minute | 137 |
| Damage taken per minute | 200 |
| Heals received per minute | 52 |
| Airshots per 30 minutes | 1.1 |
| Medkit score per 30 minutes | 26.2 |
| Healing from medkits per minute | 28.9 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 4.1 |
| Intelligences captured per 30 minutes | 0.2 |
| Healing per minute | 388 |
| Übers per 30 minutes | 5.9 |
| Drops per 30 minutes | 0.5 |
| Advantages lost per 30 minutes | 0.5 |
| Deaths after über per 30 minutes | 1.2 |
| Deaths before über per 30 minutes | 0.1 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 85 | 176 | 202 | 3.1 | 6.4 | 7.4 |
| Soldiers | 161 | 315 | 349 | 5.9 | 11.5 | 12.7 |
| Pyros | 4 | 18 | 28 | 0.1 | 0.7 | 1.0 |
| Demos | 42 | 89 | 106 | 1.5 | 3.2 | 3.9 |
| Heavies | 12 | 30 | 34 | 0.4 | 1.1 | 1.2 |
| Engineers | 2 | 10 | 6 | 0.1 | 0.4 | 0.2 |
| Medics | 48 | 11 | 103 | 1.8 | 0.4 | 3.8 |
| Snipers | 19 | 37 | 35 | 0.7 | 1.4 | 1.3 |
| Spies | 18 | 30 | 39 | 0.7 | 1.1 | 1.4 |