LMMJVSD
W-L-T | Winrate | Round W-L-T | Round Winrate |
25-21-6 | 53.85% | 114-100-12 | 53.10% |
Totals
Logs | 36 |
Wins-Losses-Ties | 16-16-4 |
Winrate | 50.00% |
Rounds Won-Lost-Tied | 78-76-9 |
Round winrate | 50.61% |
Kills | 294 |
Deaths | 535 |
Assists | 341 |
Time played | 13:41:47 |
Damage | 112,715 |
Damage taken | 164,214 |
Heals received | 42,569 |
Airshots | 31 |
Medkit score | 717 |
Healing from medkits | 23,735 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 318,982 |
Capture points captured | 113 |
Intelligences captured | 6 |
Übers | 162 |
Drops | 13 |
Advantages lost | 14 |
Deaths after über | 34 |
Deaths before über | 3 |
Averages
Kills per 30 minutes | 10.7 |
Deaths per 30 minutes | 19.5 |
Assists per 30 minutes | 12.4 |
Damage per minute | 137 |
Damage taken per minute | 200 |
Heals received per minute | 52 |
Airshots per 30 minutes | 1.1 |
Medkit score per 30 minutes | 26.2 |
Healing from medkits per minute | 28.9 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 4.1 |
Intelligences captured per 30 minutes | 0.2 |
Healing per minute | 388 |
Übers per 30 minutes | 5.9 |
Drops per 30 minutes | 0.5 |
Advantages lost per 30 minutes | 0.5 |
Deaths after über per 30 minutes | 1.2 |
Deaths before über per 30 minutes | 0.1 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 85 | 176 | 202 | 3.1 | 6.4 | 7.4 |
Soldiers | 161 | 315 | 349 | 5.9 | 11.5 | 12.7 |
Pyros | 4 | 18 | 28 | 0.1 | 0.7 | 1.0 |
Demos | 42 | 89 | 106 | 1.5 | 3.2 | 3.9 |
Heavies | 12 | 30 | 34 | 0.4 | 1.1 | 1.2 |
Engineers | 2 | 10 | 6 | 0.1 | 0.4 | 0.2 |
Medics | 48 | 11 | 103 | 1.8 | 0.4 | 3.8 |
Snipers | 19 | 37 | 35 | 0.7 | 1.4 | 1.3 |
Spies | 18 | 30 | 39 | 0.7 | 1.1 | 1.4 |