TMO200NLNN
W-L-T | Winrate | Round W-L-T | Round Winrate |
10-19-1 | 35.00% | 43-105-2 | 29.33% |
Totals
Logs | 20 |
Wins-Losses-Ties | 6-13-1 |
Winrate | 32.50% |
Rounds Won-Lost-Tied | 30-71-2 |
Round winrate | 30.10% |
Kills | 205 |
Deaths | 356 |
Assists | 148 |
Time played | 7:36:11 |
Damage | 85,518 |
Damage taken | 96,129 |
Heals received | 41,736 |
Airshots | 21 |
Medkit score | 547 |
Healing from medkits | 16,301 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 37 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 13.5 |
Deaths per 30 minutes | 23.4 |
Assists per 30 minutes | 9.7 |
Damage per minute | 187 |
Damage taken per minute | 211 |
Heals received per minute | 91 |
Airshots per 30 minutes | 1.4 |
Medkit score per 30 minutes | 36.0 |
Healing from medkits per minute | 35.7 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 2.4 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 91 | 179 | 168 | 6.0 | 11.8 | 11.0 |
Soldiers | 104 | 184 | 186 | 6.8 | 12.1 | 12.2 |
Pyros | 7 | 7 | 12 | 0.5 | 0.5 | 0.8 |
Demos | 48 | 99 | 75 | 3.2 | 6.5 | 4.9 |
Heavies | 2 | 8 | 10 | 0.1 | 0.5 | 0.7 |
Engineers | 0 | 4 | 6 | 0.0 | 0.3 | 0.4 |
Medics | 48 | 10 | 60 | 3.2 | 0.7 | 3.9 |
Snipers | 10 | 24 | 13 | 0.7 | 1.6 | 0.9 |
Spies | 6 | 6 | 10 | 0.4 | 0.4 | 0.7 |