
Lules
W-L-T | Winrate | Round W-L-T | Round Winrate |
3-1-0 | 75.00% | 14-7-0 | 66.67% |
Totals
Logs | 4 |
Wins-Losses-Ties | 3-1-0 |
Winrate | 75.00% |
Rounds Won-Lost-Tied | 14-7-0 |
Round winrate | 66.67% |
Kills | 48 |
Deaths | 48 |
Assists | 10 |
Time played | 1:05:01 |
Damage | 12,767 |
Damage taken | 10,059 |
Heals received | 1,605 |
Airshots | 0 |
Medkit score | 96 |
Healing from medkits | 2,963 |
Backstabs | 1 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 36 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 22.1 |
Deaths per 30 minutes | 22.1 |
Assists per 30 minutes | 4.6 |
Damage per minute | 196 |
Damage taken per minute | 155 |
Heals received per minute | 25 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 44.3 |
Healing from medkits per minute | 45.6 |
Backstabs per 30 minutes | 0.5 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 16.6 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 8 | 7 | 9 | 3.7 | 3.2 | 4.2 |
Soldiers | 1 | 6 | 4 | 0.5 | 2.8 | 1.8 |
Pyros | 9 | 11 | 10 | 4.2 | 5.1 | 4.6 |
Demos | 9 | 10 | 12 | 4.2 | 4.6 | 5.5 |
Heavies | 3 | 4 | 3 | 1.4 | 1.8 | 1.4 |
Engineers | 3 | 5 | 3 | 1.4 | 2.3 | 1.4 |
Medics | 3 | 0 | 5 | 1.4 | 0.0 | 2.3 |
Snipers | 6 | 1 | 6 | 2.8 | 0.5 | 2.8 |
Spies | 6 | 3 | 6 | 2.8 | 1.4 | 2.8 |