.45, huh?
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 101-202-23 | 34.51% | 452-823-138 | 36.87% |
Totals
| Logs | 301 |
| Wins-Losses-Ties | 91-187-23 |
| Winrate | 34.05% |
| Rounds Won-Lost-Tied | 387-720-119 |
| Round winrate | 36.42% |
| Kills | 3,076 |
| Deaths | 3,461 |
| Assists | 1,262 |
| Time played | 107:03:53 |
| Damage | 1,495,149 |
| Damage taken | 1,610,073 |
| Heals received | 1,799,679 |
| Airshots | 89 |
| Medkit score | 4,103 |
| Healing from medkits | 136,619 |
| Backstabs | 2 |
| Headshots | 0 |
| Headshot kills | 2 |
| Sentry score | 0 |
| Healing | 40,343 |
| Capture points captured | 611 |
| Intelligences captured | 0 |
| Übers | 12 |
| Drops | 3 |
| Advantages lost | 3 |
| Deaths after über | 2 |
| Deaths before über | 2 |
Averages
| Kills per 30 minutes | 14.4 |
| Deaths per 30 minutes | 16.2 |
| Assists per 30 minutes | 5.9 |
| Damage per minute | 233 |
| Damage taken per minute | 251 |
| Heals received per minute | 280 |
| Airshots per 30 minutes | 0.4 |
| Medkit score per 30 minutes | 19.2 |
| Healing from medkits per minute | 21.3 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 2.9 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 6 |
| Übers per 30 minutes | 0.1 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 1,149 | 1,556 | 1,583 | 5.4 | 7.3 | 7.4 |
| Soldiers | 1,232 | 1,220 | 1,676 | 5.8 | 5.7 | 7.8 |
| Pyros | 51 | 52 | 83 | 0.2 | 0.2 | 0.4 |
| Demos | 586 | 722 | 870 | 2.7 | 3.4 | 4.1 |
| Heavies | 52 | 60 | 84 | 0.2 | 0.3 | 0.4 |
| Engineers | 43 | 50 | 66 | 0.2 | 0.2 | 0.3 |
| Medics | 387 | 48 | 571 | 1.8 | 0.2 | 2.7 |
| Snipers | 50 | 124 | 60 | 0.2 | 0.6 | 0.3 |
| Spies | 53 | 79 | 69 | 0.2 | 0.4 | 0.3 |