
superjeuse
W-L-T | Winrate | Round W-L-T | Round Winrate |
1-8-0 | 11.11% | 3-24-0 | 11.11% |
Totals
Logs | 8 |
Wins-Losses-Ties | 1-7-0 |
Winrate | 12.50% |
Rounds Won-Lost-Tied | 3-19-0 |
Round winrate | 13.64% |
Kills | 135 |
Deaths | 136 |
Assists | 25 |
Time played | 2:18:27 |
Damage | 48,211 |
Damage taken | 38,818 |
Heals received | 10,470 |
Airshots | 16 |
Medkit score | 260 |
Healing from medkits | 8,642 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 8 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 3 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 29.3 |
Deaths per 30 minutes | 29.5 |
Assists per 30 minutes | 5.4 |
Damage per minute | 348 |
Damage taken per minute | 280 |
Heals received per minute | 76 |
Airshots per 30 minutes | 3.5 |
Medkit score per 30 minutes | 56.3 |
Healing from medkits per minute | 62.4 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 1.7 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 0.7 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 29 | 40 | 35 | 6.3 | 8.7 | 7.6 |
Soldiers | 40 | 39 | 45 | 8.7 | 8.5 | 9.8 |
Pyros | 5 | 3 | 7 | 1.1 | 0.7 | 1.5 |
Demos | 10 | 15 | 15 | 2.2 | 3.3 | 3.3 |
Heavies | 3 | 11 | 4 | 0.7 | 2.4 | 0.9 |
Engineers | 15 | 5 | 15 | 3.3 | 1.1 | 3.3 |
Medics | 8 | 0 | 8 | 1.7 | 0.0 | 1.7 |
Snipers | 13 | 25 | 17 | 2.8 | 5.4 | 3.7 |
Spies | 17 | 6 | 22 | 3.7 | 1.3 | 4.8 |