aqua
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 103-147-13 | 41.63% | 566-665-91 | 46.26% |
Totals
| Logs | 230 |
| Wins-Losses-Ties | 87-130-13 |
| Winrate | 40.65% |
| Rounds Won-Lost-Tied | 465-560-71 |
| Round winrate | 45.67% |
| Kills | 3,341 |
| Deaths | 3,992 |
| Assists | 1,204 |
| Time played | 86:27:48 |
| Damage | 1,366,575 |
| Damage taken | 1,281,588 |
| Heals received | 736,652 |
| Airshots | 236 |
| Medkit score | 8,634 |
| Healing from medkits | 307,562 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 22 |
| Sentry score | 0 |
| Healing | 101,213 |
| Capture points captured | 512 |
| Intelligences captured | 0 |
| Übers | 37 |
| Drops | 4 |
| Advantages lost | 2 |
| Deaths after über | 12 |
| Deaths before über | 1 |
Averages
| Kills per 30 minutes | 19.3 |
| Deaths per 30 minutes | 23.1 |
| Assists per 30 minutes | 7.0 |
| Damage per minute | 263 |
| Damage taken per minute | 247 |
| Heals received per minute | 142 |
| Airshots per 30 minutes | 1.4 |
| Medkit score per 30 minutes | 49.9 |
| Healing from medkits per minute | 59.3 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.1 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 3.0 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 20 |
| Übers per 30 minutes | 0.2 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.1 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 1,059 | 1,860 | 1,488 | 6.1 | 10.8 | 8.6 |
| Soldiers | 1,501 | 1,504 | 1,993 | 8.7 | 8.7 | 11.5 |
| Pyros | 68 | 85 | 118 | 0.4 | 0.5 | 0.7 |
| Demos | 552 | 874 | 763 | 3.2 | 5.1 | 4.4 |
| Heavies | 32 | 93 | 66 | 0.2 | 0.5 | 0.4 |
| Engineers | 42 | 51 | 53 | 0.2 | 0.3 | 0.3 |
| Medics | 534 | 33 | 664 | 3.1 | 0.2 | 3.8 |
| Snipers | 90 | 147 | 124 | 0.5 | 0.9 | 0.7 |
| Spies | 54 | 70 | 88 | 0.3 | 0.4 | 0.5 |