
Animals Aren't Real
W-L-T | Winrate | Round W-L-T | Round Winrate |
93-178-16 | 35.19% | 474-793-17 | 37.58% |
Totals
Logs | 250 |
Wins-Losses-Ties | 79-158-13 |
Winrate | 34.20% |
Rounds Won-Lost-Tied | 390-676-16 |
Round winrate | 36.78% |
Kills | 2,258 |
Deaths | 3,939 |
Assists | 1,755 |
Time played | 82:55:17 |
Damage | 730,249 |
Damage taken | 1,117,118 |
Heals received | 427,616 |
Airshots | 31 |
Medkit score | 2,871 |
Healing from medkits | 78,496 |
Backstabs | 2 |
Headshots | 0 |
Headshot kills | 3 |
Sentry score | 0 |
Healing | 1,230,470 |
Capture points captured | 999 |
Intelligences captured | 0 |
Übers | 474 |
Drops | 52 |
Advantages lost | 54 |
Deaths after über | 196 |
Deaths before über | 19 |
Averages
Kills per 30 minutes | 13.6 |
Deaths per 30 minutes | 23.8 |
Assists per 30 minutes | 10.6 |
Damage per minute | 147 |
Damage taken per minute | 225 |
Heals received per minute | 86 |
Airshots per 30 minutes | 0.2 |
Medkit score per 30 minutes | 17.3 |
Healing from medkits per minute | 15.8 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 6.0 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 247 |
Übers per 30 minutes | 2.9 |
Drops per 30 minutes | 0.3 |
Advantages lost per 30 minutes | 0.3 |
Deaths after über per 30 minutes | 1.2 |
Deaths before über per 30 minutes | 0.1 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 672 | 1,327 | 1,263 | 4.1 | 8.0 | 7.6 |
Soldiers | 1,028 | 1,784 | 1,825 | 6.2 | 10.8 | 11.0 |
Pyros | 50 | 70 | 93 | 0.3 | 0.4 | 0.6 |
Demos | 371 | 943 | 660 | 2.2 | 5.7 | 4.0 |
Heavies | 53 | 92 | 93 | 0.3 | 0.6 | 0.6 |
Engineers | 51 | 53 | 70 | 0.3 | 0.3 | 0.4 |
Medics | 271 | 88 | 491 | 1.6 | 0.5 | 3.0 |
Snipers | 63 | 132 | 103 | 0.4 | 0.8 | 0.6 |
Spies | 31 | 114 | 55 | 0.2 | 0.7 | 0.3 |