day
W-L-T | Winrate | Round W-L-T | Round Winrate |
6-13-0 | 31.58% | 25-52-0 | 32.47% |
Totals
Logs | 14 |
Wins-Losses-Ties | 5-9-0 |
Winrate | 35.71% |
Rounds Won-Lost-Tied | 21-39-0 |
Round winrate | 35.00% |
Kills | 179 |
Deaths | 241 |
Assists | 75 |
Time played | 4:20:00 |
Damage | 58,417 |
Damage taken | 68,506 |
Heals received | 31,978 |
Airshots | 3 |
Medkit score | 137 |
Healing from medkits | 3,858 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 17 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 48 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 20.7 |
Deaths per 30 minutes | 27.8 |
Assists per 30 minutes | 8.7 |
Damage per minute | 225 |
Damage taken per minute | 263 |
Heals received per minute | 123 |
Airshots per 30 minutes | 0.3 |
Medkit score per 30 minutes | 15.8 |
Healing from medkits per minute | 14.8 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 2.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 5.5 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 56 | 51 | 79 | 6.5 | 5.9 | 9.1 |
Soldiers | 69 | 97 | 92 | 8.0 | 11.2 | 10.6 |
Pyros | 16 | 16 | 20 | 1.8 | 1.8 | 2.3 |
Demos | 31 | 69 | 45 | 3.6 | 8.0 | 5.2 |
Heavies | 13 | 20 | 18 | 1.5 | 2.3 | 2.1 |
Engineers | 5 | 5 | 10 | 0.6 | 0.6 | 1.2 |
Medics | 21 | 5 | 26 | 2.4 | 0.6 | 3.0 |
Snipers | 16 | 34 | 18 | 1.8 | 3.9 | 2.1 |
Spies | 7 | 17 | 17 | 0.8 | 2.0 | 2.0 |