^3^
W-L-T | Winrate | Round W-L-T | Round Winrate |
6-15-0 | 28.57% | 30-52-0 | 36.59% |
Totals
Logs | 20 |
Wins-Losses-Ties | 5-15-0 |
Winrate | 25.00% |
Rounds Won-Lost-Tied | 26-52-0 |
Round winrate | 33.33% |
Kills | 199 |
Deaths | 240 |
Assists | 101 |
Time played | 6:06:12 |
Damage | 60,868 |
Damage taken | 70,579 |
Heals received | 49,586 |
Airshots | 1 |
Medkit score | 166 |
Healing from medkits | 4,102 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 6,024 |
Capture points captured | 72 |
Intelligences captured | 0 |
Übers | 2 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 1 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 16.3 |
Deaths per 30 minutes | 19.7 |
Assists per 30 minutes | 8.3 |
Damage per minute | 166 |
Damage taken per minute | 193 |
Heals received per minute | 135 |
Airshots per 30 minutes | 0.1 |
Medkit score per 30 minutes | 13.6 |
Healing from medkits per minute | 11.2 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 5.9 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 16 |
Übers per 30 minutes | 0.2 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.1 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 59 | 74 | 95 | 4.8 | 6.1 | 7.8 |
Soldiers | 70 | 98 | 101 | 5.7 | 8.0 | 8.3 |
Pyros | 6 | 8 | 9 | 0.5 | 0.7 | 0.7 |
Demos | 36 | 47 | 57 | 2.9 | 3.9 | 4.7 |
Heavies | 1 | 1 | 3 | 0.1 | 0.1 | 0.2 |
Engineers | 1 | 1 | 1 | 0.1 | 0.1 | 0.1 |
Medics | 26 | 6 | 34 | 2.1 | 0.5 | 2.8 |
Snipers | 5 | 6 | 9 | 0.4 | 0.5 | 0.7 |
Spies | 1 | 0 | 2 | 0.1 | 0.0 | 0.2 |