neverending
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 7-2-0 | 77.78% | 16-6-0 | 72.73% |
Totals
| Logs | 9 |
| Wins-Losses-Ties | 7-2-0 |
| Winrate | 77.78% |
| Rounds Won-Lost-Tied | 16-6-0 |
| Round winrate | 72.73% |
| Kills | 208 |
| Deaths | 124 |
| Assists | 23 |
| Time played | 3:02:38 |
| Damage | 67,310 |
| Damage taken | 39,980 |
| Heals received | 13,494 |
| Airshots | 0 |
| Medkit score | 70 |
| Healing from medkits | 1,749 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 154 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 9 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 34.2 |
| Deaths per 30 minutes | 20.4 |
| Assists per 30 minutes | 3.8 |
| Damage per minute | 369 |
| Damage taken per minute | 219 |
| Heals received per minute | 74 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 11.5 |
| Healing from medkits per minute | 9.6 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 25.3 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 1.5 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 24 | 7 | 26 | 3.9 | 1.1 | 4.3 |
| Soldiers | 26 | 13 | 28 | 4.3 | 2.1 | 4.6 |
| Pyros | 21 | 11 | 25 | 3.4 | 1.8 | 4.1 |
| Demos | 22 | 11 | 23 | 3.6 | 1.8 | 3.8 |
| Heavies | 27 | 2 | 30 | 4.4 | 0.3 | 4.9 |
| Engineers | 19 | 3 | 20 | 3.1 | 0.5 | 3.3 |
| Medics | 18 | 0 | 18 | 3.0 | 0.0 | 3.0 |
| Snipers | 39 | 39 | 40 | 6.4 | 6.4 | 6.6 |
| Spies | 12 | 35 | 21 | 2.0 | 5.7 | 3.4 |