
Jellyninja
W-L-T | Winrate | Round W-L-T | Round Winrate |
2-36-1 | 6.41% | 17-169-4 | 10.00% |
Totals
Logs | 39 |
Wins-Losses-Ties | 2-36-1 |
Winrate | 6.41% |
Rounds Won-Lost-Tied | 17-169-4 |
Round winrate | 10.00% |
Kills | 301 |
Deaths | 442 |
Assists | 226 |
Time played | 12:01:34 |
Damage | 102,067 |
Damage taken | 156,973 |
Heals received | 129,252 |
Airshots | 0 |
Medkit score | 461 |
Healing from medkits | 11,243 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 2 |
Sentry score | 0 |
Healing | 49,971 |
Capture points captured | 109 |
Intelligences captured | 0 |
Übers | 21 |
Drops | 5 |
Advantages lost | 7 |
Deaths after über | 8 |
Deaths before über | 1 |
Averages
Kills per 30 minutes | 12.5 |
Deaths per 30 minutes | 18.4 |
Assists per 30 minutes | 9.4 |
Damage per minute | 141 |
Damage taken per minute | 218 |
Heals received per minute | 179 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 19.2 |
Healing from medkits per minute | 15.6 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.1 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 4.5 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 69 |
Übers per 30 minutes | 0.9 |
Drops per 30 minutes | 0.2 |
Advantages lost per 30 minutes | 0.3 |
Deaths after über per 30 minutes | 0.3 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 83 | 118 | 138 | 3.5 | 4.9 | 5.7 |
Soldiers | 118 | 157 | 210 | 4.9 | 6.5 | 8.7 |
Pyros | 1 | 6 | 15 | 0.0 | 0.2 | 0.6 |
Demos | 47 | 113 | 82 | 2.0 | 4.7 | 3.4 |
Heavies | 1 | 8 | 6 | 0.0 | 0.3 | 0.2 |
Engineers | 3 | 1 | 3 | 0.1 | 0.0 | 0.1 |
Medics | 22 | 5 | 39 | 0.9 | 0.2 | 1.6 |
Snipers | 18 | 25 | 25 | 0.7 | 1.0 | 1.0 |
Spies | 8 | 8 | 9 | 0.3 | 0.3 | 0.4 |