AMANG
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 12-10-1 | 54.35% | 66-55-7 | 54.30% |
Totals
| Logs | 16 |
| Wins-Losses-Ties | 7-8-1 |
| Winrate | 46.88% |
| Rounds Won-Lost-Tied | 41-39-6 |
| Round winrate | 51.16% |
| Kills | 344 |
| Deaths | 246 |
| Assists | 125 |
| Time played | 6:14:37 |
| Damage | 100,564 |
| Damage taken | 78,376 |
| Heals received | 50,727 |
| Airshots | 18 |
| Medkit score | 412 |
| Healing from medkits | 12,388 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 3 |
| Sentry score | 0 |
| Healing | 27,916 |
| Capture points captured | 67 |
| Intelligences captured | 0 |
| Übers | 15 |
| Drops | 1 |
| Advantages lost | 1 |
| Deaths after über | 2 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 27.5 |
| Deaths per 30 minutes | 19.7 |
| Assists per 30 minutes | 10.0 |
| Damage per minute | 268 |
| Damage taken per minute | 209 |
| Heals received per minute | 135 |
| Airshots per 30 minutes | 1.4 |
| Medkit score per 30 minutes | 33.0 |
| Healing from medkits per minute | 33.1 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.2 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 5.4 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 75 |
| Übers per 30 minutes | 1.2 |
| Drops per 30 minutes | 0.1 |
| Advantages lost per 30 minutes | 0.1 |
| Deaths after über per 30 minutes | 0.2 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 161 | 145 | 231 | 12.9 | 11.6 | 18.5 |
| Soldiers | 165 | 126 | 219 | 13.2 | 10.1 | 17.5 |
| Pyros | 0 | 3 | 0 | 0.0 | 0.2 | 0.0 |
| Demos | 85 | 50 | 109 | 6.8 | 4.0 | 8.7 |
| Heavies | 3 | 5 | 8 | 0.2 | 0.4 | 0.6 |
| Engineers | 1 | 0 | 1 | 0.1 | 0.0 | 0.1 |
| Medics | 70 | 2 | 92 | 5.6 | 0.2 | 7.4 |
| Snipers | 4 | 14 | 4 | 0.3 | 1.1 | 0.3 |
| Spies | 4 | 1 | 5 | 0.3 | 0.1 | 0.4 |