jKm
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 5-0-0 | 100.00% | 13-2-0 | 86.67% |
Totals
| Logs | 3 |
| Wins-Losses-Ties | 3-0-0 |
| Winrate | 100.00% |
| Rounds Won-Lost-Tied | 9-1-0 |
| Round winrate | 90.00% |
| Kills | 32 |
| Deaths | 25 |
| Assists | 33 |
| Time played | 52:28 |
| Damage | 10,780 |
| Damage taken | 8,890 |
| Heals received | 2,446 |
| Airshots | 0 |
| Medkit score | 49 |
| Healing from medkits | 1,285 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 10,359 |
| Capture points captured | 8 |
| Intelligences captured | 0 |
| Übers | 6 |
| Drops | 0 |
| Advantages lost | 1 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 18.3 |
| Deaths per 30 minutes | 14.3 |
| Assists per 30 minutes | 18.9 |
| Damage per minute | 205 |
| Damage taken per minute | 169 |
| Heals received per minute | 47 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 28.0 |
| Healing from medkits per minute | 24.5 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 4.6 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 197 |
| Übers per 30 minutes | 3.4 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.6 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 16 | 2 | 30 | 9.1 | 1.1 | 17.2 |
| Soldiers | 8 | 18 | 15 | 4.6 | 10.3 | 8.6 |
| Pyros | 6 | 14 | 16 | 3.4 | 8.0 | 9.1 |
| Demos | 2 | 2 | 6 | 1.1 | 1.1 | 3.4 |
| Heavies | 8 | 4 | 16 | 4.6 | 2.3 | 9.1 |
| Engineers | 10 | 0 | 10 | 5.7 | 0.0 | 5.7 |
| Medics | 2 | 0 | 10 | 1.1 | 0.0 | 5.7 |
| Snipers | 4 | 8 | 8 | 2.3 | 4.6 | 4.6 |
| Spies | 8 | 2 | 9 | 4.6 | 1.1 | 5.1 |