
hyperion
W-L-T | Winrate | Round W-L-T | Round Winrate |
1-1-0 | 50.00% | 4-6-0 | 40.00% |
Totals
Logs | 2 |
Wins-Losses-Ties | 1-1-0 |
Winrate | 50.00% |
Rounds Won-Lost-Tied | 4-6-0 |
Round winrate | 40.00% |
Kills | 48 |
Deaths | 44 |
Assists | 20 |
Time played | 59:06 |
Damage | 15,549 |
Damage taken | 14,837 |
Heals received | 13,933 |
Airshots | 2 |
Medkit score | 71 |
Healing from medkits | 2,568 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 10 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 24.4 |
Deaths per 30 minutes | 22.3 |
Assists per 30 minutes | 10.2 |
Damage per minute | 263 |
Damage taken per minute | 251 |
Heals received per minute | 236 |
Airshots per 30 minutes | 1.0 |
Medkit score per 30 minutes | 36.0 |
Healing from medkits per minute | 43.5 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 5.1 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 21 | 13 | 27 | 10.7 | 6.6 | 13.7 |
Soldiers | 19 | 19 | 32 | 9.6 | 9.6 | 16.2 |
Pyros | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Demos | 4 | 12 | 5 | 2.0 | 6.1 | 2.5 |
Heavies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Engineers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Medics | 4 | 0 | 4 | 2.0 | 0.0 | 2.0 |
Snipers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Spies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |