relapse
W-L-T | Winrate | Round W-L-T | Round Winrate |
9-8-2 | 52.63% | 33-38-2 | 46.58% |
Totals
Logs | 12 |
Wins-Losses-Ties | 6-5-1 |
Winrate | 54.17% |
Rounds Won-Lost-Tied | 22-21-1 |
Round winrate | 51.14% |
Kills | 178 |
Deaths | 262 |
Assists | 68 |
Time played | 4:36:24 |
Damage | 57,920 |
Damage taken | 69,499 |
Heals received | 24,889 |
Airshots | 1 |
Medkit score | 314 |
Healing from medkits | 7,768 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 49 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 19.3 |
Deaths per 30 minutes | 28.4 |
Assists per 30 minutes | 7.4 |
Damage per minute | 210 |
Damage taken per minute | 251 |
Heals received per minute | 90 |
Airshots per 30 minutes | 0.1 |
Medkit score per 30 minutes | 34.1 |
Healing from medkits per minute | 28.1 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 5.3 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 58 | 112 | 90 | 6.3 | 12.2 | 9.8 |
Soldiers | 71 | 109 | 89 | 7.7 | 11.8 | 9.7 |
Pyros | 20 | 41 | 25 | 2.2 | 4.5 | 2.7 |
Demos | 30 | 49 | 45 | 3.3 | 5.3 | 4.9 |
Heavies | 16 | 42 | 28 | 1.7 | 4.6 | 3.0 |
Engineers | 20 | 24 | 25 | 2.2 | 2.6 | 2.7 |
Medics | 14 | 1 | 27 | 1.5 | 0.1 | 2.9 |
Snipers | 23 | 33 | 29 | 2.5 | 3.6 | 3.1 |
Spies | 19 | 10 | 24 | 2.1 | 1.1 | 2.6 |