Starved
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 19-36-4 | 35.59% | 136-202-20 | 40.78% |
Totals
| Logs | 56 |
| Wins-Losses-Ties | 19-33-4 |
| Winrate | 37.50% |
| Rounds Won-Lost-Tied | 131-190-20 |
| Round winrate | 41.35% |
| Kills | 615 |
| Deaths | 985 |
| Assists | 391 |
| Time played | 22:12:26 |
| Damage | 252,035 |
| Damage taken | 324,641 |
| Heals received | 178,205 |
| Airshots | 59 |
| Medkit score | 1,236 |
| Healing from medkits | 42,718 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 3 |
| Sentry score | 0 |
| Healing | 232,002 |
| Capture points captured | 223 |
| Intelligences captured | 0 |
| Übers | 103 |
| Drops | 7 |
| Advantages lost | 15 |
| Deaths after über | 35 |
| Deaths before über | 3 |
Averages
| Kills per 30 minutes | 13.8 |
| Deaths per 30 minutes | 22.2 |
| Assists per 30 minutes | 8.8 |
| Damage per minute | 189 |
| Damage taken per minute | 244 |
| Heals received per minute | 134 |
| Airshots per 30 minutes | 1.3 |
| Medkit score per 30 minutes | 27.8 |
| Healing from medkits per minute | 32.1 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.1 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 5.0 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 174 |
| Übers per 30 minutes | 2.3 |
| Drops per 30 minutes | 0.2 |
| Advantages lost per 30 minutes | 0.3 |
| Deaths after über per 30 minutes | 0.8 |
| Deaths before über per 30 minutes | 0.1 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 232 | 364 | 370 | 5.2 | 8.2 | 8.3 |
| Soldiers | 230 | 376 | 388 | 5.2 | 8.5 | 8.7 |
| Pyros | 6 | 7 | 10 | 0.1 | 0.2 | 0.2 |
| Demos | 105 | 237 | 166 | 2.4 | 5.3 | 3.7 |
| Heavies | 8 | 11 | 13 | 0.2 | 0.2 | 0.3 |
| Engineers | 8 | 11 | 8 | 0.2 | 0.2 | 0.2 |
| Medics | 65 | 15 | 107 | 1.5 | 0.3 | 2.4 |
| Snipers | 17 | 38 | 25 | 0.4 | 0.9 | 0.6 |
| Spies | 2 | 5 | 2 | 0.0 | 0.1 | 0.0 |