Mokocho
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 23-35-7 | 40.77% | 110-175-40 | 40.00% |
Totals
| Logs | 65 |
| Wins-Losses-Ties | 23-35-7 |
| Winrate | 40.77% |
| Rounds Won-Lost-Tied | 110-175-40 |
| Round winrate | 40.00% |
| Kills | 987 |
| Deaths | 954 |
| Assists | 536 |
| Time played | 28:39:28 |
| Damage | 276,454 |
| Damage taken | 327,544 |
| Heals received | 298,082 |
| Airshots | 1 |
| Medkit score | 690 |
| Healing from medkits | 18,080 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 49,329 |
| Capture points captured | 399 |
| Intelligences captured | 0 |
| Übers | 17 |
| Drops | 2 |
| Advantages lost | 5 |
| Deaths after über | 5 |
| Deaths before über | 1 |
Averages
| Kills per 30 minutes | 17.2 |
| Deaths per 30 minutes | 16.6 |
| Assists per 30 minutes | 9.4 |
| Damage per minute | 161 |
| Damage taken per minute | 190 |
| Heals received per minute | 173 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 12.0 |
| Healing from medkits per minute | 10.5 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 7.0 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 29 |
| Übers per 30 minutes | 0.3 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.1 |
| Deaths after über per 30 minutes | 0.1 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 316 | 351 | 482 | 5.5 | 6.1 | 8.4 |
| Soldiers | 425 | 325 | 664 | 7.4 | 5.7 | 11.6 |
| Pyros | 2 | 5 | 4 | 0.0 | 0.1 | 0.1 |
| Demos | 174 | 223 | 245 | 3.0 | 3.9 | 4.3 |
| Heavies | 12 | 14 | 18 | 0.2 | 0.2 | 0.3 |
| Engineers | 3 | 12 | 4 | 0.1 | 0.2 | 0.1 |
| Medics | 43 | 5 | 85 | 0.8 | 0.1 | 1.5 |
| Snipers | 8 | 17 | 13 | 0.1 | 0.3 | 0.2 |
| Spies | 4 | 1 | 8 | 0.1 | 0.0 | 0.1 |