Algebra Dan
W-L-T | Winrate | Round W-L-T | Round Winrate |
3-7-0 | 30.00% | 21-39-6 | 36.36% |
Totals
Logs | 10 |
Wins-Losses-Ties | 3-7-0 |
Winrate | 30.00% |
Rounds Won-Lost-Tied | 21-39-6 |
Round winrate | 36.36% |
Kills | 116 |
Deaths | 211 |
Assists | 53 |
Time played | 4:07:42 |
Damage | 37,116 |
Damage taken | 50,747 |
Heals received | 22,592 |
Airshots | 0 |
Medkit score | 221 |
Healing from medkits | 5,282 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 55 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 14.0 |
Deaths per 30 minutes | 25.6 |
Assists per 30 minutes | 6.4 |
Damage per minute | 150 |
Damage taken per minute | 205 |
Heals received per minute | 91 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 26.8 |
Healing from medkits per minute | 21.3 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 6.7 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 38 | 101 | 49 | 4.6 | 12.2 | 5.9 |
Soldiers | 46 | 77 | 68 | 5.6 | 9.3 | 8.2 |
Pyros | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Demos | 14 | 30 | 24 | 1.7 | 3.6 | 2.9 |
Heavies | 1 | 0 | 3 | 0.1 | 0.0 | 0.4 |
Engineers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Medics | 14 | 2 | 20 | 1.7 | 0.2 | 2.4 |
Snipers | 2 | 1 | 4 | 0.2 | 0.1 | 0.5 |
Spies | 1 | 0 | 1 | 0.1 | 0.0 | 0.1 |