DanielPerson
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 11-8-3 | 56.82% | 109-84-0 | 56.48% |
Totals
| Logs | 22 |
| Wins-Losses-Ties | 11-8-3 |
| Winrate | 56.82% |
| Rounds Won-Lost-Tied | 109-84-0 |
| Round winrate | 56.48% |
| Kills | 122 |
| Deaths | 95 |
| Assists | 0 |
| Time played | 2:19:31 |
| Damage | 53,200 |
| Damage taken | 37,925 |
| Heals received | 0 |
| Airshots | 0 |
| Medkit score | 0 |
| Healing from medkits | 0 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 0 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 26.2 |
| Deaths per 30 minutes | 20.4 |
| Assists per 30 minutes | 0.0 |
| Damage per minute | 381 |
| Damage taken per minute | 272 |
| Heals received per minute | 0 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 0.0 |
| Healing from medkits per minute | 0.0 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 0.0 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Soldiers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Pyros | 122 | 86 | 122 | 26.2 | 18.5 | 26.2 |
| Demos | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Heavies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Engineers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Medics | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Snipers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Spies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |