earl
W-L-T | Winrate | Round W-L-T | Round Winrate |
2805-2316-393 | 54.43% | 11247-10173-1269 | 52.37% |
Totals
Logs | 4818 |
Wins-Losses-Ties | 2459-2010-349 |
Winrate | 54.66% |
Rounds Won-Lost-Tied | 9206-8265-1207 |
Round winrate | 52.52% |
Kills | 81,089 |
Deaths | 63,156 |
Assists | 30,554 |
Time played | 1738:22:39 |
Damage | 30,741,819 |
Damage taken | 24,368,363 |
Heals received | 20,309,699 |
Airshots | 3,561 |
Medkit score | 116,057 |
Healing from medkits | 3,600,461 |
Backstabs | 1,865 |
Headshots | 0 |
Headshot kills | 7,536 |
Sentry score | 0 |
Healing | 4,090,089 |
Capture points captured | 14,322 |
Intelligences captured | 24 |
Übers | 1,442 |
Drops | 246 |
Advantages lost | 216 |
Deaths after über | 371 |
Deaths before über | 49 |
Averages
Kills per 30 minutes | 23.3 |
Deaths per 30 minutes | 18.2 |
Assists per 30 minutes | 8.8 |
Damage per minute | 295 |
Damage taken per minute | 234 |
Heals received per minute | 195 |
Airshots per 30 minutes | 1.0 |
Medkit score per 30 minutes | 33.4 |
Healing from medkits per minute | 34.5 |
Backstabs per 30 minutes | 0.5 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 2.2 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 4.1 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 39 |
Übers per 30 minutes | 0.4 |
Drops per 30 minutes | 0.1 |
Advantages lost per 30 minutes | 0.1 |
Deaths after über per 30 minutes | 0.1 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 24,410 | 23,206 | 33,813 | 7.0 | 6.7 | 9.7 |
Soldiers | 27,059 | 20,883 | 38,309 | 7.8 | 6.0 | 11.0 |
Pyros | 4,449 | 3,027 | 6,152 | 1.3 | 0.9 | 1.8 |
Demos | 13,456 | 12,249 | 19,063 | 3.9 | 3.5 | 5.5 |
Heavies | 4,635 | 3,759 | 6,583 | 1.3 | 1.1 | 1.9 |
Engineers | 4,806 | 2,669 | 5,940 | 1.4 | 0.8 | 1.7 |
Medics | 9,754 | 860 | 13,221 | 2.8 | 0.2 | 3.8 |
Snipers | 6,959 | 6,939 | 8,082 | 2.0 | 2.0 | 2.3 |
Spies | 5,350 | 4,017 | 6,991 | 1.5 | 1.2 | 2.0 |