caramel.
W-L-T | Winrate | Round W-L-T | Round Winrate |
7-7-2 | 50.00% | 14-17-0 | 45.16% |
Totals
Logs | 16 |
Wins-Losses-Ties | 7-7-2 |
Winrate | 50.00% |
Rounds Won-Lost-Tied | 14-17-0 |
Round winrate | 45.16% |
Kills | 16 |
Deaths | 103 |
Assists | 149 |
Time played | 4:08:20 |
Damage | 8,929 |
Damage taken | 40,787 |
Heals received | 6,330 |
Airshots | 0 |
Medkit score | 93 |
Healing from medkits | 2,230 |
Backstabs | 8 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 235,790 |
Capture points captured | 16 |
Intelligences captured | 0 |
Übers | 105 |
Drops | 8 |
Advantages lost | 12 |
Deaths after über | 18 |
Deaths before über | 2 |
Averages
Kills per 30 minutes | 1.9 |
Deaths per 30 minutes | 12.4 |
Assists per 30 minutes | 18.0 |
Damage per minute | 36 |
Damage taken per minute | 164 |
Heals received per minute | 25 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 11.2 |
Healing from medkits per minute | 9.0 |
Backstabs per 30 minutes | 1.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 1.9 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 949 |
Übers per 30 minutes | 12.7 |
Drops per 30 minutes | 1.0 |
Advantages lost per 30 minutes | 1.4 |
Deaths after über per 30 minutes | 2.2 |
Deaths before über per 30 minutes | 0.2 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 2 | 15 | 22 | 0.2 | 1.8 | 2.7 |
Soldiers | 3 | 11 | 24 | 0.4 | 1.3 | 2.9 |
Pyros | 1 | 12 | 18 | 0.1 | 1.4 | 2.2 |
Demos | 3 | 18 | 18 | 0.4 | 2.2 | 2.2 |
Heavies | 2 | 14 | 27 | 0.2 | 1.7 | 3.3 |
Engineers | 1 | 5 | 14 | 0.1 | 0.6 | 1.7 |
Medics | 1 | 0 | 8 | 0.1 | 0.0 | 1.0 |
Snipers | 1 | 6 | 11 | 0.1 | 0.7 | 1.3 |
Spies | 2 | 21 | 23 | 0.2 | 2.5 | 2.8 |