
ash
W-L-T | Winrate | Round W-L-T | Round Winrate |
2-2-0 | 50.00% | 10-2-0 | 83.33% |
Totals
Logs | 2 |
Wins-Losses-Ties | 1-1-0 |
Winrate | 50.00% |
Rounds Won-Lost-Tied | 5-1-0 |
Round winrate | 83.33% |
Kills | 12 |
Deaths | 23 |
Assists | 13 |
Time played | 46:08 |
Damage | 6,380 |
Damage taken | 7,405 |
Heals received | 5,009 |
Airshots | 0 |
Medkit score | 27 |
Healing from medkits | 851 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 6 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 7.8 |
Deaths per 30 minutes | 15.0 |
Assists per 30 minutes | 8.5 |
Damage per minute | 138 |
Damage taken per minute | 161 |
Heals received per minute | 109 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 17.6 |
Healing from medkits per minute | 18.4 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 3.9 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 16 | 4 | 24 | 10.4 | 2.6 | 15.6 |
Soldiers | 0 | 12 | 6 | 0.0 | 7.8 | 3.9 |
Pyros | 2 | 6 | 4 | 1.3 | 3.9 | 2.6 |
Demos | 0 | 8 | 2 | 0.0 | 5.2 | 1.3 |
Heavies | 0 | 12 | 2 | 0.0 | 7.8 | 1.3 |
Engineers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Medics | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Snipers | 2 | 0 | 4 | 1.3 | 0.0 | 2.6 |
Spies | 4 | 4 | 8 | 2.6 | 2.6 | 5.2 |