Who_needs_a_life
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 1-2-0 | 33.33% | 1-2-0 | 33.33% |
Totals
| Logs | 3 |
| Wins-Losses-Ties | 1-2-0 |
| Winrate | 33.33% |
| Rounds Won-Lost-Tied | 1-2-0 |
| Round winrate | 33.33% |
| Kills | 108 |
| Deaths | 163 |
| Assists | 63 |
| Time played | 2:55:15 |
| Damage | 59,452 |
| Damage taken | 51,707 |
| Heals received | 3,027 |
| Airshots | 37 |
| Medkit score | 142 |
| Healing from medkits | 4,924 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 3 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 0 |
| Intelligences captured | 2 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 18.5 |
| Deaths per 30 minutes | 27.9 |
| Assists per 30 minutes | 10.8 |
| Damage per minute | 339 |
| Damage taken per minute | 295 |
| Heals received per minute | 17 |
| Airshots per 30 minutes | 6.3 |
| Medkit score per 30 minutes | 24.3 |
| Healing from medkits per minute | 28.1 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.5 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 0.0 |
| Intelligences captured per 30 minutes | 0.3 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 10 | 7 | 18 | 1.7 | 1.2 | 3.1 |
| Soldiers | 34 | 57 | 51 | 5.8 | 9.8 | 8.7 |
| Pyros | 24 | 37 | 44 | 4.1 | 6.3 | 7.5 |
| Demos | 3 | 9 | 3 | 0.5 | 1.5 | 0.5 |
| Heavies | 7 | 27 | 17 | 1.2 | 4.6 | 2.9 |
| Engineers | 3 | 3 | 3 | 0.5 | 0.5 | 0.5 |
| Medics | 5 | 0 | 5 | 0.9 | 0.0 | 0.9 |
| Snipers | 2 | 10 | 2 | 0.3 | 1.7 | 0.3 |
| Spies | 20 | 11 | 28 | 3.4 | 1.9 | 4.8 |