
High Impact Festive Violence
W-L-T | Winrate | Round W-L-T | Round Winrate |
1-2-0 | 33.33% | 1-2-0 | 33.33% |
Totals
Logs | 1 |
Wins-Losses-Ties | 1-0-0 |
Winrate | 100.00% |
Rounds Won-Lost-Tied | 1-0-0 |
Round winrate | 100.00% |
Kills | 4 |
Deaths | 8 |
Assists | 1 |
Time played | 12:54 |
Damage | 1,171 |
Damage taken | 2,730 |
Heals received | 1,162 |
Airshots | 0 |
Medkit score | 2 |
Healing from medkits | 75 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 0 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 9.3 |
Deaths per 30 minutes | 18.6 |
Assists per 30 minutes | 2.3 |
Damage per minute | 91 |
Damage taken per minute | 212 |
Heals received per minute | 90 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 4.7 |
Healing from medkits per minute | 5.8 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 0.0 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 0 | 3 | 0 | 0.0 | 7.0 | 0.0 |
Soldiers | 0 | 3 | 0 | 0.0 | 7.0 | 0.0 |
Pyros | 3 | 7 | 3 | 7.0 | 16.3 | 7.0 |
Demos | 3 | 0 | 3 | 7.0 | 0.0 | 7.0 |
Heavies | 0 | 4 | 3 | 0.0 | 9.3 | 7.0 |
Engineers | 0 | 5 | 0 | 0.0 | 11.6 | 0.0 |
Medics | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Snipers | 0 | 3 | 0 | 0.0 | 7.0 | 0.0 |
Spies | 6 | 9 | 6 | 14.0 | 20.9 | 14.0 |