Requis
W-L-T | Winrate | Round W-L-T | Round Winrate |
5-12-1 | 30.56% | 21-40-4 | 35.38% |
Totals
Logs | 18 |
Wins-Losses-Ties | 5-12-1 |
Winrate | 30.56% |
Rounds Won-Lost-Tied | 21-40-4 |
Round winrate | 35.38% |
Kills | 253 |
Deaths | 257 |
Assists | 110 |
Time played | 5:55:41 |
Damage | 82,191 |
Damage taken | 77,608 |
Heals received | 55,694 |
Airshots | 0 |
Medkit score | 183 |
Healing from medkits | 4,801 |
Backstabs | 2 |
Headshots | 0 |
Headshot kills | 60 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 59 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 21.3 |
Deaths per 30 minutes | 21.7 |
Assists per 30 minutes | 9.3 |
Damage per minute | 231 |
Damage taken per minute | 218 |
Heals received per minute | 157 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 15.4 |
Healing from medkits per minute | 13.5 |
Backstabs per 30 minutes | 0.2 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 5.1 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 5.0 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 52 | 63 | 74 | 4.4 | 5.3 | 6.2 |
Soldiers | 80 | 80 | 133 | 6.7 | 6.7 | 11.2 |
Pyros | 17 | 6 | 21 | 1.4 | 0.5 | 1.8 |
Demos | 32 | 52 | 53 | 2.7 | 4.4 | 4.5 |
Heavies | 17 | 13 | 19 | 1.4 | 1.1 | 1.6 |
Engineers | 2 | 5 | 2 | 0.2 | 0.4 | 0.2 |
Medics | 13 | 5 | 18 | 1.1 | 0.4 | 1.5 |
Snipers | 38 | 27 | 39 | 3.2 | 2.3 | 3.3 |
Spies | 2 | 4 | 4 | 0.2 | 0.3 | 0.3 |