fsh
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 91-76-13 | 54.17% | 460-411-18 | 52.76% |
Totals
| Logs | 117 |
| Wins-Losses-Ties | 61-48-8 |
| Winrate | 55.56% |
| Rounds Won-Lost-Tied | 297-255-18 |
| Round winrate | 53.68% |
| Kills | 2,959 |
| Deaths | 2,579 |
| Assists | 1,067 |
| Time played | 45:29:18 |
| Damage | 878,235 |
| Damage taken | 765,789 |
| Heals received | 348,970 |
| Airshots | 264 |
| Medkit score | 3,410 |
| Healing from medkits | 104,663 |
| Backstabs | 5 |
| Headshots | 0 |
| Headshot kills | 89 |
| Sentry score | 0 |
| Healing | 81,303 |
| Capture points captured | 480 |
| Intelligences captured | 41 |
| Übers | 49 |
| Drops | 4 |
| Advantages lost | 4 |
| Deaths after über | 21 |
| Deaths before über | 7 |
Averages
| Kills per 30 minutes | 32.5 |
| Deaths per 30 minutes | 28.3 |
| Assists per 30 minutes | 11.7 |
| Damage per minute | 322 |
| Damage taken per minute | 281 |
| Heals received per minute | 128 |
| Airshots per 30 minutes | 2.9 |
| Medkit score per 30 minutes | 37.5 |
| Healing from medkits per minute | 38.3 |
| Backstabs per 30 minutes | 0.1 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 1.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 5.3 |
| Intelligences captured per 30 minutes | 0.5 |
| Healing per minute | 30 |
| Übers per 30 minutes | 0.5 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.2 |
| Deaths before über per 30 minutes | 0.1 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 910 | 956 | 1,254 | 10.0 | 10.5 | 13.8 |
| Soldiers | 2,184 | 2,049 | 2,967 | 24.0 | 22.5 | 32.6 |
| Pyros | 129 | 72 | 178 | 1.4 | 0.8 | 2.0 |
| Demos | 538 | 500 | 768 | 5.9 | 5.5 | 8.4 |
| Heavies | 86 | 52 | 119 | 0.9 | 0.6 | 1.3 |
| Engineers | 79 | 52 | 103 | 0.9 | 0.6 | 1.1 |
| Medics | 439 | 41 | 560 | 4.8 | 0.5 | 6.2 |
| Snipers | 155 | 176 | 193 | 1.7 | 1.9 | 2.1 |
| Spies | 87 | 86 | 102 | 1.0 | 0.9 | 1.1 |