LuneNoir
W-L-T | Winrate | Round W-L-T | Round Winrate |
0-2-0 | 0.00% | 0-6-0 | 0.00% |
Totals
Logs | 1 |
Wins-Losses-Ties | 0-1-0 |
Winrate | 0.00% |
Rounds Won-Lost-Tied | 0-3-0 |
Round winrate | 0.00% |
Kills | 10 |
Deaths | 20 |
Assists | 5 |
Time played | 14:40 |
Damage | 4,835 |
Damage taken | 11,170 |
Heals received | 4,017 |
Airshots | 0 |
Medkit score | 0 |
Healing from medkits | 0 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 2 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 20.5 |
Deaths per 30 minutes | 40.9 |
Assists per 30 minutes | 10.2 |
Damage per minute | 330 |
Damage taken per minute | 762 |
Heals received per minute | 274 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 0.0 |
Healing from medkits per minute | 0.0 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 4.1 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 2 | 14 | 4 | 4.1 | 28.6 | 8.2 |
Soldiers | 6 | 0 | 6 | 12.3 | 0.0 | 12.3 |
Pyros | 2 | 2 | 4 | 4.1 | 4.1 | 8.2 |
Demos | 2 | 4 | 2 | 4.1 | 8.2 | 4.1 |
Heavies | 2 | 6 | 6 | 4.1 | 12.3 | 12.3 |
Engineers | 2 | 2 | 2 | 4.1 | 4.1 | 4.1 |
Medics | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Snipers | 2 | 2 | 2 | 4.1 | 4.1 | 4.1 |
Spies | 2 | 10 | 4 | 4.1 | 20.5 | 8.2 |