жижа
W-L-T | Winrate | Round W-L-T | Round Winrate |
8-12-2 | 40.91% | 46-77-2 | 37.60% |
Totals
Logs | 14 |
Wins-Losses-Ties | 5-8-1 |
Winrate | 39.29% |
Rounds Won-Lost-Tied | 28-50-2 |
Round winrate | 36.25% |
Kills | 244 |
Deaths | 232 |
Assists | 83 |
Time played | 5:18:09 |
Damage | 87,392 |
Damage taken | 93,473 |
Heals received | 64,439 |
Airshots | 34 |
Medkit score | 299 |
Healing from medkits | 10,155 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 52 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 23.0 |
Deaths per 30 minutes | 21.9 |
Assists per 30 minutes | 7.8 |
Damage per minute | 275 |
Damage taken per minute | 294 |
Heals received per minute | 203 |
Airshots per 30 minutes | 3.2 |
Medkit score per 30 minutes | 28.2 |
Healing from medkits per minute | 31.9 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 4.9 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 124 | 107 | 157 | 11.7 | 10.1 | 14.8 |
Soldiers | 157 | 162 | 218 | 14.8 | 15.3 | 20.6 |
Pyros | 0 | 0 | 2 | 0.0 | 0.0 | 0.2 |
Demos | 49 | 80 | 73 | 4.6 | 7.5 | 6.9 |
Heavies | 1 | 0 | 3 | 0.1 | 0.0 | 0.3 |
Engineers | 1 | 0 | 1 | 0.1 | 0.0 | 0.1 |
Medics | 55 | 1 | 66 | 5.2 | 0.1 | 6.2 |
Snipers | 7 | 7 | 9 | 0.7 | 0.7 | 0.8 |
Spies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |