hecking valid doggo
W-L-T | Winrate | Round W-L-T | Round Winrate |
1-4-0 | 20.00% | 1-8-0 | 11.11% |
Totals
Logs | 3 |
Wins-Losses-Ties | 1-2-0 |
Winrate | 33.33% |
Rounds Won-Lost-Tied | 1-4-0 |
Round winrate | 20.00% |
Kills | 40 |
Deaths | 41 |
Assists | 15 |
Time played | 1:01:46 |
Damage | 15,750 |
Damage taken | 14,374 |
Heals received | 5,344 |
Airshots | 0 |
Medkit score | 40 |
Healing from medkits | 1,185 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 13 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 2 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 19.4 |
Deaths per 30 minutes | 19.9 |
Assists per 30 minutes | 7.3 |
Damage per minute | 255 |
Damage taken per minute | 233 |
Heals received per minute | 87 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 19.4 |
Healing from medkits per minute | 19.2 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 6.3 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 1.0 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 9 | 4 | 12 | 4.4 | 1.9 | 5.8 |
Soldiers | 9 | 8 | 11 | 4.4 | 3.9 | 5.3 |
Pyros | 5 | 4 | 11 | 2.4 | 1.9 | 5.3 |
Demos | 2 | 10 | 4 | 1.0 | 4.9 | 1.9 |
Heavies | 6 | 24 | 10 | 2.9 | 11.7 | 4.9 |
Engineers | 3 | 4 | 3 | 1.5 | 1.9 | 1.5 |
Medics | 4 | 0 | 4 | 1.9 | 0.0 | 1.9 |
Snipers | 4 | 9 | 6 | 1.9 | 4.4 | 2.9 |
Spies | 17 | 6 | 25 | 8.3 | 2.9 | 12.1 |