STATE
W-L-T | Winrate | Round W-L-T | Round Winrate |
8-4-1 | 65.38% | 27-24-1 | 52.88% |
Totals
Logs | 10 |
Wins-Losses-Ties | 7-2-1 |
Winrate | 75.00% |
Rounds Won-Lost-Tied | 25-15-1 |
Round winrate | 62.20% |
Kills | 97 |
Deaths | 185 |
Assists | 65 |
Time played | 3:44:22 |
Damage | 38,030 |
Damage taken | 55,977 |
Heals received | 21,909 |
Airshots | 1 |
Medkit score | 181 |
Healing from medkits | 5,248 |
Backstabs | 11 |
Headshots | 0 |
Headshot kills | 5 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 30 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 13.0 |
Deaths per 30 minutes | 24.7 |
Assists per 30 minutes | 8.7 |
Damage per minute | 169 |
Damage taken per minute | 249 |
Heals received per minute | 98 |
Airshots per 30 minutes | 0.1 |
Medkit score per 30 minutes | 24.2 |
Healing from medkits per minute | 23.4 |
Backstabs per 30 minutes | 1.5 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.7 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 4.0 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 23 | 78 | 39 | 3.1 | 10.4 | 5.2 |
Soldiers | 28 | 66 | 43 | 3.7 | 8.8 | 5.7 |
Pyros | 16 | 13 | 24 | 2.1 | 1.7 | 3.2 |
Demos | 17 | 37 | 28 | 2.3 | 4.9 | 3.7 |
Heavies | 11 | 19 | 15 | 1.5 | 2.5 | 2.0 |
Engineers | 8 | 3 | 15 | 1.1 | 0.4 | 2.0 |
Medics | 11 | 1 | 19 | 1.5 | 0.1 | 2.5 |
Snipers | 11 | 19 | 22 | 1.5 | 2.5 | 2.9 |
Spies | 8 | 18 | 14 | 1.1 | 2.4 | 1.9 |