JumpScare B>QuickSells
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 4-12-0 | 25.00% | 4-40-0 | 9.09% |
Totals
| Logs | 9 |
| Wins-Losses-Ties | 2-7-0 |
| Winrate | 22.22% |
| Rounds Won-Lost-Tied | 2-25-0 |
| Round winrate | 7.41% |
| Kills | 27 |
| Deaths | 124 |
| Assists | 41 |
| Time played | 2:26:24 |
| Damage | 10,897 |
| Damage taken | 34,648 |
| Heals received | 7,790 |
| Airshots | 0 |
| Medkit score | 88 |
| Healing from medkits | 2,317 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 53,750 |
| Capture points captured | 4 |
| Intelligences captured | 0 |
| Übers | 21 |
| Drops | 4 |
| Advantages lost | 2 |
| Deaths after über | 6 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 5.5 |
| Deaths per 30 minutes | 25.4 |
| Assists per 30 minutes | 8.4 |
| Damage per minute | 74 |
| Damage taken per minute | 237 |
| Heals received per minute | 53 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 18.0 |
| Healing from medkits per minute | 15.8 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 0.8 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 367 |
| Übers per 30 minutes | 4.3 |
| Drops per 30 minutes | 0.8 |
| Advantages lost per 30 minutes | 0.4 |
| Deaths after über per 30 minutes | 1.2 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 11 | 27 | 28 | 2.3 | 5.5 | 5.7 |
| Soldiers | 10 | 53 | 12 | 2.0 | 10.9 | 2.5 |
| Pyros | 4 | 4 | 16 | 0.8 | 0.8 | 3.3 |
| Demos | 0 | 35 | 5 | 0.0 | 7.2 | 1.0 |
| Heavies | 6 | 32 | 14 | 1.2 | 6.6 | 2.9 |
| Engineers | 4 | 14 | 10 | 0.8 | 2.9 | 2.0 |
| Medics | 2 | 0 | 11 | 0.4 | 0.0 | 2.3 |
| Snipers | 4 | 37 | 11 | 0.8 | 7.6 | 2.3 |
| Spies | 10 | 22 | 20 | 2.0 | 4.5 | 4.1 |