Redstuff
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 6-16-0 | 27.27% | 32-74-6 | 31.25% |
Totals
| Logs | 12 |
| Wins-Losses-Ties | 3-9-0 |
| Winrate | 25.00% |
| Rounds Won-Lost-Tied | 14-40-3 |
| Round winrate | 27.19% |
| Kills | 140 |
| Deaths | 215 |
| Assists | 89 |
| Time played | 4:44:41 |
| Damage | 43,649 |
| Damage taken | 59,416 |
| Heals received | 19,883 |
| Airshots | 0 |
| Medkit score | 168 |
| Healing from medkits | 3,912 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 52,836 |
| Capture points captured | 38 |
| Intelligences captured | 0 |
| Übers | 14 |
| Drops | 3 |
| Advantages lost | 1 |
| Deaths after über | 9 |
| Deaths before über | 1 |
Averages
| Kills per 30 minutes | 14.8 |
| Deaths per 30 minutes | 22.7 |
| Assists per 30 minutes | 9.4 |
| Damage per minute | 153 |
| Damage taken per minute | 209 |
| Heals received per minute | 70 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 17.7 |
| Healing from medkits per minute | 13.7 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 4.0 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 186 |
| Übers per 30 minutes | 1.5 |
| Drops per 30 minutes | 0.3 |
| Advantages lost per 30 minutes | 0.1 |
| Deaths after über per 30 minutes | 0.9 |
| Deaths before über per 30 minutes | 0.1 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 78 | 142 | 139 | 8.2 | 15.0 | 14.6 |
| Soldiers | 95 | 137 | 149 | 10.0 | 14.4 | 15.7 |
| Pyros | 15 | 5 | 24 | 1.6 | 0.5 | 2.5 |
| Demos | 32 | 56 | 39 | 3.4 | 5.9 | 4.1 |
| Heavies | 1 | 12 | 9 | 0.1 | 1.3 | 0.9 |
| Engineers | 3 | 6 | 5 | 0.3 | 0.6 | 0.5 |
| Medics | 16 | 4 | 23 | 1.7 | 0.4 | 2.4 |
| Snipers | 0 | 39 | 2 | 0.0 | 4.1 | 0.2 |
| Spies | 16 | 6 | 30 | 1.7 | 0.6 | 3.2 |